A summer night on a nearby beach, painted in MediBang Paint Pro. Trying out the watercolor brush a bit. MediBang is a pretty neat piece of software, very lightweight and responsive.
For the longest time, I have been curious about photo manipulation. It seemed like a logical step to combine my interest in photography with my interest in digital art and painting.
The problem was that I had no idea where to start. But then I got lucky and found this excellent tutorial by Chris Spooner, which provided a very good starting point. Because sometimes all you need is a place to start. It’s also space themed and I’m really fascinated by that kind of stuff. Once I had seen some basic techniques, photo manipulation became a lot less intimidating.
I only use my own photos, it’s less trouble that way since you don’t have to keep track on a bunch of different licenses and all that stuff. So I have started building my own library of textures and stock images. It’s not very impressive yet, but it’s slowly getting there.
Are there any new skills you want to learn?
These paintings were done as a kind of personal exercise with the goal of actually completing something without over thinking it.
This was useful for me since I have a tendency to get caught up in the details and then abandoning my artwork when I can’t get it just right. So the goal here was to go rather fast and focus on the big picture. No erasing was allowed.
I did these paintings in ArtRage 3 studio pro, which is a digital painting software meant to emulate natural media. Doing it this way instead of using more traditional media has both pros and cons, but it does allow for experimentation without being limited by what materials you have available. It´s also nice not to worry about wasting anything or about preparation or cleanup. But it does allow for near infinite reworking, which is something I try not to do right now. Computing power is also a concern, my hardware is getting a bit old at this point. You can´t have everything I guess.
Either way, this was a very enjoyable experience and I was actually rather happy with the results.
Do you ever struggle with finishing your work?
I wanted to try something new and a video on imagine fx inspired me to try creating a space scene. Since it was my first time doing something like this, I went for a simple composition with fewer elements to be concerned about.
When I try to draw an unfamiliar subject I prefer to work digitally. That way I don’t have to worry about wasting materials and can be free to experiment. This time I worked in photoshop. My biggest problem was to get the finished picture to look like my photoshop document. It lost a lot of contrast and colour depth somehow. I most likely made a silly mistake somewhere. Do you ever have this problem?
I started this drawing of a phoenix some time ago, but I´ve had some trouble finishing it. I feel like there is some more work to be done on it, especially on the background. But I´m not sure how to do it. I guess you just get stuck sometimes.
This seems to be a frequent problem for me when working digitally. Sketching is fine, and I can see some advantages over doing it traditionally. But when it comes to doing fully developed artwork I just find it very awkward and time-consuming. I guess I need some more experience to figure out how I´m supposed to be doing things. What do you think about working digitally?
I have been a bit busy with school lately, but I finally managed to finish some art. I´ve always had a love for fantasy creatures, especially dragons.
This is a drawing made using Photoshop and a tablet. I don´t tend to finish my digital drawings, so I have a ton that´s stuck at the sketching stage. But I tried out a different technique with this one, and it went a lot easier.
There are a lot of advantages to working digitally, especially since I really don´t have any decent working space at the moment. But I always found it to be a bit awkward, and my work would end up looking lifeless and stiff. Maybe it still does. I tried to be less exact this time though. Instead of doing what I usually do and work on lots of different layers on a complicated sketch where every piece is carefully painted with base colours before I move on. Here, the sketch was very rough and the shapes and details were developed along the way.
I´ve had some trouble with the contrast here, as well as deciding how light to go with the colours. Since what I see on my screen might not be what it looks like to others. I do think my screen does a decent job, but maybe it´s in need of some adjustment. What do you think?
I enjoy a lot of different mediums when it comes to creating art, and always want to try new things. So when i stumbled upon the free 3D sculpting software Sculptris, of course I needed to do something with it.
Sculptris is provided by the same company who makes ZBrush. Of course, Sculptris doesn´t have the same functionality. But then again, it doesn´t set you back almost 700$ either. And it´s lots of fun to play around with. It´s also easy to get started with it, which is nice.
I have done some stuff in 3D before, but mainly in Blender. Which is also a great and free program, but not really the same thing. In many situations, it´s probably easier to start in blender and make a rough base. This base can then be moved into Scupltris where it can be refined. Then it can be moved back into Blender to be animated. I´m also thinking about if the stuff created using this program can have some other use, other than just looking nice. Maybe the models could be used as references for drawings, as an example.
I will probably make more stuff like this in the future, if i find the time.
It´s been a very long time since I last posted a fractal here. Actually, the first post on this blog was the only fractal before this one. But it´s really one of my most commonly practised types of art.
This piece came to hold a special meaning to me, something I did not intend from the beginning. My grandmother came for a visit while I was tweaking this one. She´s normally not that interested in fractal art, probably because she doesn´t understand it. But she liked this one. I guess flowers are something we all recognise.
Anyway, my grandma asked me to make it yellow. Because yellow was my grandfathers favorite color. We both miss him a lot, even though it´s been years by now. I picked out the gradient and adjusted the colors until she was happy with it. I think it turned out pretty well.
Now, on to the more technical aspects, right? I think this was my first time to actually tweak parameters in apophysis. What this means is that this fractal is based on someone elses work, that I modified. The artist who created the original can be found in a link in the description at DeviantART.
I always thought that tweaking other people’s parameters was kind of cheating, and I still fell a bit like unsure about this. Then there´s the concern that you are not going to do the original any justice. And just how much are you supposed to change it? It´s a bit tricky. But I have also come to realise that tweaking is a very good way to learn. At least if you take the time to properly study the material. I spend a lot of time picking things apart and trying to understand what does what and why, before actually trying to do anything.
By the way, what´s your favorite color?