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Digital art

Speedpainting in MediBang Paint Pro

beach sunset

A summer night on a nearby beach, painted in MediBang Paint Pro. Trying out the watercolor brush a bit. MediBang is a pretty neat piece of software, very lightweight and responsive.

Making space art

Space

For the longest time, I have been curious about photo manipulation. It seemed like a logical step to combine my interest in photography with my interest in digital art and painting.

The problem was that I had no idea where to start. But then I got lucky and found this excellent tutorial by Chris Spooner, which provided a very good starting point. Because sometimes all you need is a place to start. It’s also space themed and I’m really fascinated by that kind of stuff. Once I had seen some basic techniques, photo manipulation became a lot less intimidating.

I only use my own photos, it’s less trouble that way since you don’t have to keep track on a bunch of different licenses and all that stuff. So I have started building my own library of textures and stock images. It’s not very impressive yet, but it’s slowly getting there.

Are there any new skills you want to learn?

Keeping it loose

These paintings were done as a kind of personal exercise with the goal of actually completing something without over thinking it.

This was useful for me since I have a tendency to get caught up in the details and then abandoning my artwork when I can’t get it just right. So the goal here was to go rather fast and focus on the big picture. No erasing was allowed.

I did these paintings in ArtRage 3 studio pro, which is a digital painting software meant to emulate natural media. Doing it this way instead of using more traditional media has both pros and cons, but it does allow for experimentation without being limited by what materials you have available. It´s also nice not to worry about wasting anything or about preparation or cleanup. But it does  allow for near infinite reworking, which is something I try not to do right now.  Computing power is also a concern, my hardware is getting a bit old at this point. You can´t have everything I guess.

Either way, this was a very enjoyable experience and I was actually rather happy with the results.

Do you ever struggle with finishing your work?

Some space art

Space

 

I wanted to try something new and a video on imagine fx inspired me to try creating a space scene. Since it was my first time doing something like this, I went for a simple composition with fewer elements to be concerned about.

When I try to draw an unfamiliar subject I prefer to work digitally. That way I don’t have to worry about wasting materials and can be free to experiment. This time I worked in photoshop. My biggest problem was to get the finished picture to look like my photoshop document. It lost a lot of contrast and colour depth somehow. I most likely made a silly mistake somewhere. Do you ever have this problem?

Fenix in progress

fenix

I started this drawing of a phoenix some time ago, but I´ve had some trouble finishing it. I feel like there is some more work to be done on it, especially on the background. But I´m not sure how to do it. I guess you just get stuck sometimes.

This seems to be a frequent problem for me when working digitally. Sketching is fine, and I can see some advantages over doing it traditionally. But when it comes to doing fully developed artwork I just find it very awkward and time-consuming. I guess I need some more experience to figure out how I´m supposed to be doing things. What do you think about working digitally?

Digital dragon

Sea dragon

I have been a bit busy with school lately, but I finally managed to finish some art. I´ve always had a love for fantasy creatures, especially dragons.

This is a drawing made using Photoshop and a tablet. I don´t tend to finish my digital drawings, so I have a ton that´s stuck at the sketching stage. But I tried out a different technique with this one, and it went a lot easier.

There are a lot of advantages to working digitally, especially since I really don´t have any decent working space at the moment. But I always found it to be a bit awkward, and my work would end up looking lifeless and stiff. Maybe it still does. I tried to be less exact this time though. Instead of doing what I usually do and work on lots of different layers on a complicated sketch where every piece is carefully painted with base colours before I move on. Here, the sketch was very rough and the shapes and details were developed along the way.

I´ve had some trouble with the contrast here, as well as deciding how light to go with the colours. Since what I see on my screen might not be what it looks like to others. I do think my screen does a decent job, but maybe it´s in need of some adjustment. What do you think?

Digital artwork sneak peak

creature

I have not been very good at finishing my drawings lately, but very good at starting new ones 😀 However, I´m very certain this will be finished soon. Although soon is a relative term when it comes to things like this.

This is a part of a bigger scene, talking place in a cave. It´s my most ambitious digital artwork to date, possibly a bit to ambitious. The creature itself is about halfway finished now. I have gotten past the hardest part where I had no idea what I was doing. There is still a lot of shadows and highlights that need to be taken care of, as well as details and textures. Then I will move on to the rest of the picture. The background is just roughed in, as you can see.

I based the design on different kinds of sighthounds, specifically the way their spines are constructed. I´m working on photoshop with a small wacom bamboo tablet.

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